I want future
from you
Sequence
relationships

JULY 5–6

Saint-Petersburg

Tkachi

OFFF
OFFF is a synthesis of digits that gives birth to the future through the present. The best ones who create the post-digital in the modern world share the future with the ones who await it.

About a future
A future that will really soon turn into the present. A future that is being created by people. The people who will tell you about it on July 5 and 6 at the festival of post-digital art OFFF SPB at TKACHI creative space.

Anton Repponen & Irene Pereyra

Every year Fantasy Interactive pick a project that they have been working on and speak about it in such details that are not usually highlighted when presenting projects.
http://www.f-i.com/

Vasava

The main source of inspiration for Vasava is boredom. Boredom and routine. Vasava hates it. And this helps the Vasava people create ideas that transform the design and digital media market.
http://www.vasava.es/

César Pesquera

The main source of inspiration for Vasava is boredom. Boredom and routine. Vasava hates it. And this helps the Vasava people create ideas that transform the design and digital media market.
http://cesarpesquera.com/

B-Reel

The company that has knitted all there is in digital technologies and design with what the world of filmmaking has to offer. And that is exactly why B-Reel creates such striking projects as Magnum Pleasure Hunt or Google Babushka.
http://www.b-reel.com/

Artificial Rome

From an early point the company wanted to do narrative work through all channels. Today their framework enables us to create spatial installations for premium automotive, fashion and lifestyle brands. Among others, Adidas, Swarovski and others. http://artificialrome.com/

The Mill

The Mill has been in visual effects business for over 22 years. It is quite a long time for a company working with computer graphics. If you want to keep up with what is going on in the industry, we recommend checking out their website at least once a week.
http://www.themill.com/

July 5
Day 1
July 6
Day 2

10:30

Open doors

11:45 - 12:00

Opening

New York,
USA

12:00 - 12:45

Anton Repponen &
Irene Pereyra

Interaction design
lecture

Irene Pereyra, User Experience Director and Anton Repponen, Creative Director, will walk-through an in-depth ‘behind the scenes’ of the redesign of Wacom.com and the challenges in other large redesigns in a chronological manner: from how the projects started, to the successes and hurdles faced along the way, and ultimately to launch.

This incredibly candid presentation is an opportunity to learn about the ideas that worked and the others that failed miserably. It is the ‘behind the scenes’ story of the real-life challenges faced by Anton & Irene, told in a refreshingly candid manner.

Barcelona,
Spain

13:00 - 13:45

César Pesquera

Graphic design
lecture

César Pesquera is a filmmaker and visual artist who works on cinematic experiences able to reflect on how certain liminal states, environments and transitory spaces affect our perception of time, desire and identity. His work has been broadcast worldwide and exhibited in different festivals and international events such as Cannes Festival, OFFF, Nova, Art Beijing, BAC!, Loop Festival, The Rencontres Internationales Paris/Berlin/Madrid, Art Futura and Sonar.

Barcelona,
Spain

14:00 - 14:45

Vasava

Digital art and motion
lecture

According to Barcelona based communication studio, “the main emotion that drives Vasava is boredom. Boredom with the ordinary.” Vasava started in 1997 with Bruno and his dad Toni where Enric joined a few years later and became the third member of a dynamic trio. Today they form a team of 18 young designers working in print, web, motion, 3D animation, illustration and video; for companies such as Nike, Rocawear, Adobe, Diesel, Red Bull and more.

Adobe
Creative Cloud

15:00 - 16:00

ADOBE SPECIAL SPEAKER

Tkachi, 4th floor, 411
lecture

In June 2014 Adobe announced a major update of Adobe Creative Cloud, which includes 14 all-new versions of your favorite desktop apps — with hundreds of new features. You are among the first to see the most amazing new applications for graphic design, web and video. Speaker — Andrew Kozyakov, Adobe expert for digital technologies.

15:00 - 16:00

break

Barcelona,
Spain

16:00 - 16:45

B-Reel

Digital art and motion
lecture

B-Reel is an international production company integrating digital campaigns, TV commercials, documentaries, web experiences, online shows, mobile experiences, games, interactive installations, visual identities, print. The team creates meaningful experiences through innovation in storytelling, technology, entertainment showcased in their projects for world’s famous clients such as Google, Xbox, and the interactive experience created for the film A Living Soul.

Berlin,
Deutschland

17:00 - 17:45

Artificial Rome

Digital Art
and Technology
lecture

Artificial Rome provides deep interactive experiences. Forever experimenting, they combine cutting edge technologies with a human touch. Their generative design approach enables them to work across all digital platforms, ranging from web and mobile applications over console games to large scale spatial installations. Their organic team is made of specialists with a track record spanning ten years of collaboration.

New York,
USA

18:00 - 19:45

The Mill

Digital art and motion
lecture

Leaders in design, animation, live action content direction, VFX brand accounts; The Mill is an award-winning global brand collaborating on award-winning moving image, design and digital projects for the advertising, games and music industries such as Mercedes, Adidas, and music videos for Lily Allen, Pharell Williams and more. Out of their studios in London, New York, Los Angeles, Chicago and Singapore; The Mill's artists combine their passion and skill with a wide variety of innovative technologies to exceed expectations, whatever the brief.

New York,
USA

11:00 - 15:00

Workshop
Anton & Irene

Using design to generate ideas for a new future
workshop

During this workshop you will learn to quickly generate ideas, and create a professional presentation in a short amount of time in a small group setting. You will be presenting your final work to Anton & Irene who will choose the winner of the workshop.

Tkachi:

OFFF is to be held on the premises of a unique listed building which at present houses a creative cluster. The site that used to bring together machine and human labor is now awakening again to unite human labor and digital technologies and to give young minds an opportunity to transcend the world of the code and enter the real world.

OFFF and Tkachi:

Specially for OFFF the 5th floor of the Tkachi creative cluster will be divided into 3 zones. F1 will be a zone for lectures and workshops. F2 will be a post-creative zone featuring installations by the guests of the cultural capital. F3 will be a recreational zone where you will be able to rest from moving between the first two zones.

I want a future
from you

Media desing and arts festival

OFFF Saint Petersburg

Tickets

Please choose your ticket: July 5th - lectures and exhibition, July 6th - workshops.

Discount for IKRa students

Promo code discounts for IKRa students. To require a promo code please contact: [email protected]

JULY 5 JULY 6

main floor programm
4 000 rub

Supported by